C64 VAULT evidence library

ADMITTED GAME / PRG

High Low v1.0

A C64 BASIC number-guessing game preserved from its author-controlled v1.0 release with exact artifact and license evidence.

Verify and open in the workbenchRead the catalog-v2 record
StatusADMITTED
FormatPRG
Bytes3,682
RuntimePASS

What this artifact is

High Low v1.0 is a Commodore 64 BASIC number-guessing game preserved from its author-controlled release. The program asks the player for guesses and responds with guidance until the hidden value is found. Its catalog record binds the hosted PRG to the published v1.0 source revision and retained Apache License 2.0 text.

This is an exact artifact record rather than a claim that C64 Vault created the game. The public source snapshot, upstream release reference, byte count, and SHA-256 digest identify the specific version being served. The component review covers the program bytes and license notice at that revision; it does not make a blanket rights statement about similarly named games, later forks, unrelated screenshots, or files obtained elsewhere.

Why it is admitted

C64 Vault admits an artifact only when the source, redistribution basis, integrity, runtime compatibility, publication quality, and withdrawal path can be bound to one exact record. For High Low v1.0, the source owner is recorded as Keith Ott / ducttape12; the immutable source revision is 9d7a49154f9d38ea627b591694ee080baf14e5ac. The retained license is Apache-2.0. The artifact scan and format check passed for the exact digest shown below.

Admission does not mean that every similarly named file is approved, and it is not a promise that all browser, hardware, or input combinations will behave identically. It means the evidence gates passed for this revision and these bytes. A later contradiction, rights challenge, hash mismatch, or runtime regression can move the record out of the public catalog through the documented withdrawal process.

How to use it

Open the item in the workbench, wait for the browser-side digest check to pass, then start the local runtime. Use the emulated C64 keyboard to enter the guesses requested on screen. C64 Vault does not submit scores or game data to a server. Device media, this hosted item, and browser save-state behavior remain separate layers so that a successful launch cannot be misrepresented as proof about an unrelated file.

The isolated emulator surface remains advertising-free. This article is a separate information route. Google-controlled advertising may or may not be delivered here after consent and site approval; no advertisement is inserted inside or over the workbench.

Evidence and source references

SHA-256
cd94729aa1f9ec3cd0dcfd14e4d347aca13360265be51267f8af08820bcec632
Source owner
Keith Ott / ducttape12
Upstream source
Pinned author or project-controlled source
Source snapshot
Archived source bytes
License
Apache-2.0 full text
Artifact relation
Exact Byte Match
Runtime profile
c64-x64sc-open-roms-v1, observed 2026-09-21T08:12:29.500Z
Controls
Use the C64 keyboard to enter number guesses and follow the on-screen prompts.